SharePDF​​​​​​​ in unity

SharePDF

using UnityEngine; 
using Photon.Pun; 
using Paroxe.PdfRenderer;

public class SharePDF : MonoBehaviour
{
    public PhotonView photonView; public PDFViewer PDFViewer; public bool Presenter = false; public string UserPDFurl;

    //////////////////////////////////////////////////////////////////////// Once presenter wants to share the link of PDF among all users
    public void SharePDFURL()
    {
        if (Presenter == true)
        {
            photonView.RPC("RPC_SharePDFURL", RpcTarget.AllBuffered, UserPDFurl);
        }
    }

    [PunRPC]
    private void RPC_SharePDFURL(string PDFURL)
    {
        PDFViewer.FileURL = PDFURL;
        PDFViewer.LoadDocumentFromWeb(PDFURL, "", 0);
    }

    //////////////////////////////////////////////////////////////////// Once presenter changed the page (It gets orders from PDFViewer script)
    public void LoadPDFData()
    {
        photonView.RPC("RPC_PDFData", RpcTarget.AllBuffered, PDFViewer.currentpagenumber);
    }

    [PunRPC]
    private void RPC_PDFData(int currentpagenumber)
    {
        if (Presenter == false)
        {
            PDFViewer.GoToPage(currentpagenumber);
        }
    }

    /// ////////////////////////////////////////////////////////////// When the presenter zoom in or zoom out (It gets orders from PDFViewer script)
    public void ZoomPDF(float zoomnumber, bool zoomin)
    {
        photonView.RPC("RPC_ZoomPDF", RpcTarget.AllBuffered, zoomnumber, zoomin);
    }

    [PunRPC]
    private void RPC_ZoomPDF(float zoomnumber, bool zoomin)
    {
        if (Presenter == false)
        {
            PDFViewer.NetworkZoom(zoomnumber, zoomin);
        }
    }
}


Content ©2022 Abolfazl Tanha All Rights Reserved​​​​​​​